![ps vita retroarch black border ps vita retroarch black border](https://i.ytimg.com/vi/1rw8ZlP1qU0/maxresdefault.jpg)
Once you’re in RetroArch, go to Settings > User Interface > Menu Item Visibility > Quick Menu. Or you can select “Close Content” in the Quick Menu when you have a game loaded in RetroArch. You can do this by pressing START while in EmuELEC to get to the EmuELEC main menu, then select Quit > Start RetroArch. But in order to make EmuELEC more simple, it appears the developer hid the override settings on the device, so we need to set that up. Long story short: RetroArch’s “override” settings are more robust than what you’ll find in EmuELEC, and will override your EmuELEC settings anyway. For more information on override hierarchy, check out this guide from RetroArch themselves. For example, Star Fox plays best on the SNES 9x 2010 core, but you probably don’t want to use that core for every SNES game. Finally, you can also override game settings, so that specific games have their own settings. You can also override content directories, which is handy if you have a core (like Picodrive) that emulates multiple systems, but you only want one system to have specific settings - this option will save a whole directory (like “Sega Genesis”) and not touch the other directories that use the same core (Sega 32X, Game Gear, etc).
![ps vita retroarch black border ps vita retroarch black border](https://i.imgur.com/6FzbHmt.jpg)
To override core settings means you can set up settings for an entire core (say, FCEUMM for the NES) and those settings will be persistent for every game that launches with that core, no matter how the EmuELEC settings are configured. These are kind of confusing, but essential if you want the best settings, so let’s discuss for a moment. This is done via the “override” settings. The other three settings are done in RetroArch, which is the backend system that runs most of the emulators (called “cores”) on the RG351P. To do so, navigate to the game you want to adjust, then press SELECT and go into the “Advanced Games Options” menu and make your adjustments there - they will save only for that game. “Advanced Game Options” (EmuELEC): You can also adjust settings by game.You can also get to this settings menu by hovering over a game and then pressing SELECT and selecting “Advance System Options”.
![ps vita retroarch black border ps vita retroarch black border](https://i.ytimg.com/vi/rCLOz_7W_PM/maxresdefault.jpg)
This is helpful if you want to tweak most of your system’s settings, but it doesn’t cover everything (see #4 below). This allows you to make the same changes as found in the “Games Settings” menu but by SYSTEM (NES, SNES, etc), as well as to choose which emulator (core). This setting is found in the “Games Settings” menu. “Per System Advanced Configuration” (EmuELEC).Here you can change overall settings across the entire RG351P: desired aspect ratio, graphics effects, and more. “Games Settings” (EmuELEC): Press START on the RG351P while in the main operating system, and the Main Menu will appear.Note that this specifically applies to the systems that run on the RetroArch backend (which is basically everything but Nintendo DS, PSP, MAME, or Amiga). I want to break them down now, since I will refer to them later in this guide. We take videogame preservation seriously and want to ensure you can run your originally bought content on modern day PCs.Before we dive into screen configuration, I think it’s important to note that for the most part, there are SIX different ways to save settings on the RG351P when using its stock version of the EmuELEC operating system. In addition to this, you will soon be able to run original game discs (CDs) from RetroArch.
![ps vita retroarch black border ps vita retroarch black border](https://forums.libretro.com/uploads/default/original/2X/7/725fdecf1029a5f9a9f85fe6c91a042ee14049b0.png)
Settings are also unified so configuration is done once and for all. While it can do many things besides this, it is most widely known for enabling you to run classic games on a wide range of computers and consoles through a slick graphical interface. RetroArch is an open source and cross platform frontend/framework for game engines, video games, media players and other applications.